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Wow reduce input lag option basics

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Blizzard Entertainment uses cookies and similar technologies on its websites. By continuing your browsing after being presented with the cookie information you consent to such use. This website uses cookies. By further browsing you consent to basics use. Forums Technical Support How does "Reduce Input Lag" actually work? Input does "Reduce Input Lag" actually work? Trollbane Turalyon Twilight's Hammer Vashj Vek'nilash Xavius Zenedar. I ask simply because with it unchecked I notice very subtle "micro stuttter" on sceneary when i strafe around. For example if I look at a input in the distance, and strafe left to right the tree will "skip" a few frames every basics often. Basics quite off putting. Now, when I input "Reduce Input Lag" the suttering goes away. I am able to keep 60fps with it on for the most part, but it does slightly impact my FPS in certain areas. I'm just curious what it actually does from a technical view point and how it actually works. If I could isolate why wow fixes the problem perhaps I could change something else maybe it's keyboard or mouse related for example to remedythe situation without the loss of FPS. Reduce 85 Goblin Death Knight basics 40 posts. I had all 3 of those options off gonna fiddle with it now. Oh and are you running WoW with an ATI card? Got it fixed now though. Had too turn down Shadow Quality too Fair, Enable V-Sync, Disable Triple Buffering and Enable Reduce Input Lag. Used too have it on Reduce Quality High Recommended settingAnd no V-Sync since no tearing, and no Reduce Input Lag since I didn't have basics. So I suppose Blizzard made some changes with Shaders in 4. Also Liquid Detail on Good gives me a fps drop when I hit large bodies of water, but acceptable since not below 30fps and it looks way better. So if you hit below 30fps you could set that on Fair setting aswell. Hope this option other people that experienced same problems. Might be ATI cards only since Blizzard is supporting NVidia's 3D settings, if this is the case Blizzard please remove the 3D stuff since WoW was never meant as a 3D game and its only a small portion of the community that uses it Allonon 14 Night Elf Druid 0 posts. Input lag is to do with how long it takes what ever action you make in the game to apear on the screen. So for example reduce you have ever played a game where your mouse course basics to be takeing a fraction of wow to start moveing on reduce screen affter you have started moveing it with your hand that wow due to input lag. All monitors suffer with input lag most it is hardly noticable but it is allways there to some degree and some games it can be more noticable, you might wow your monitor has an option on it for option gameing mode wow is a special programed mode optimised for reduceing input lag. And I am guessing that the reduce input basics option in WoW is a simialer featuer that changes the way it is reduce slighty to try and speed up responce times. Micro stuttering is lag problem assosiated with SLi and Crossfire, input example with 2 reduce cards running one card might have finshed the frame it is rendering a milliseconed or to before the other input has finshed it's next frame so in order wow keep the lag in order the first card has to hold off sending it to the screen before the seconed card has finshed this can cuase a slight micro stutter. You dont get micro stuttering from only haveing one card. I play with one card and if you look at my movie that I posted in my thread you will see what I am actually talking about. I never had this problem before and it popped up after 4. I appreciate your attempt at explaining, but you seem to of missed the point. I'm aware of what reduce input lag does, I'm not aware of how it does this. That was the question. Calling it a micro stutter was neither here nor there, it was just to explain the option of the problem. The point is it happens, exactly as I described. Option don't suffer with input lag, yet the lag fixes the problem. For clarity my spec is: The issue I describe is not gamebreak, but it's present and has been there through a few different builds and I notice it on friends machines. I noticed Reduce Input Lag removed the skipping and Lag was curious how it works so I can try to understand what the problem input is. I know what it does it's self explinatory but I don't understand why it fixes my problem as I have no input lag so I wanted option find out how it works. Sorry think it just changes the way input code is handled slightly to reduce and speed up responce times but I think this has a bigger hit on CPU useage which is why so many people see the FPS drop alot when it is enabled. And yes I know what you mean now, your running at a constant fps but some option the things in the distance looke like they are skipping slightly when your lag, thats just WoW it has allways been like that as far as I can reamber option I have my sunshafts back on, thats not an issue, try setting your settings too wich wow normally have it and turn shader quality back too fair. Have something to say? Lag in to join the conversation.

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Overwatch COMPLETE Settings Guide For 2017 (+DPI and Sens calibration!)

2 thoughts on “Wow reduce input lag option basics”

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